IK control bones in a Rigify parented mesh do not always seem to parent correctly : r/blenderhelp
rigging - When I move Parent Bone another bone thats a child of that parent bone's object moves another direction - Blender Stack Exchange
Relations — Blender Manual
Blender to UE4: scale issue in parent-child bone relationship - Character & Animation - Epic Developer Community Forums
Parenting Objects — Blender Manual
Mesh moves when parenting to bone. - Animation and Rigging - Blender Artists Community
Mesh wont move with armature? : r/blenderhelp
Blender 3D: Noob to Pro/Bones - Wikibooks, open books for an open world
Bones not parenting mesh no matter what I do, I have tried the methods everyone online says to do about shift selecting both in a certain order, but nothing is working. I
My mesh is parented to my rig, but when I move the rig around the mesh will stay still. What am I doing wrong? : r/blender
No link between meshes and bones · Issue #335 · godotengine/godot-blender-exporter · GitHub
When parenting an object to a bone, the object moves - Animation and Rigging - Blender Artists Community
Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js